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Glossary
Racing and breeding words used in the game, in plain English.
Racing and breeding come with their own words. Here are the ones Post Time uses, in plain English, each with the page that explains it properly.

A to E
| Term | Meaning | More |
|---|---|---|
| Ability mark | The rating a horse of its current running ability would settle at. Keeps strong newcomers out of the weakest bands. | Ratings & form |
| All-out | The hardest ride: more finishing kick, a higher injury risk. | Entering a race |
| Allele | One of the two copies of a gene a horse carries, one from its sire and one from its dam. | Genetics & inheritance |
| Appraisal | The game's valuation of a horse, which sets the lowest and highest price it can be listed at. | The auction house |
| At stud | A stallion retired from racing that still breeds. | Stud & broodmares |
| Band | The rating range a race class is open to, such as Handicap (0-55). | Ratings & form |
| Big heart | A rare recessive gene: with two copies a horse has +25 stamina potential. | Breeds & body genes |
| Bond | How close a horse is to your stable; grows with care and racing. | Care & condition |
| Breed % | A horse's mix of the 12 breeds. A foal's is the exact average of its parents'. | Breeds & body genes |
| Broodmare | A mare retired from racing that still breeds. | Stud & broodmares |
| Burst | The finishing kick in the last part of a race. | Stats & aptitudes |
| Career clock | A horse's starts out of 40. Horses age by racing, never by the calendar. | The racing career |
| Carrier | A horse with one copy of a gene it doesn't show but can pass on, marked as a hidden copy on the horse page. | Genetics & inheritance |
| Claiming race | A race where every runner is for sale at a price its owner set when entering it. | Claiming races |
| Closer | A horse ridden to settle at the back and make one long late run. | Entering a race |
| Club, the | The game's own stable. Its horses fill empty gates, and its rival stables race you in Story mode. | Race types |
| COI | Coefficient of inbreeding: how related a foal's parents are. Higher means more inbred. | Inbreeding & kinship |
| Colt | A young male horse. He becomes a stallion once he can breed. | Growing up |
| Covering | Mating a mare with a stallion. The foal is due a day later. | Breeding basics |
| Crossbred | A horse with no single breed at the purebred mark and no named cross, named by its two biggest breeds. | Breeds & body genes |
| Cup Run | Your one run of the day in the Daily Cup. | The Daily Cup |
| Daily Cup | A free daily time trial: everyone runs the same field with the same seed. | The Daily Cup |
| Dam | A horse's mother. | Breeding basics |
| Dead heat | Two runners crossing the line so close together that the judge can't split them: they share the position, and the prize for it. | How races are run |
| Dominant | A gene that shows with one copy. | Genetics & inheritance |
| Durability | Resistance to injury and fatigue. | Stats & aptitudes |
| Easy | The gentlest ride: a little less kick, a lower injury risk. | Entering a race |
| Entries | The stable entry bank you spend to run in Live races. | Credits & entries |
F to L
| Term | Meaning | More |
|---|---|---|
| Family limits | The lowest and highest a foal's genes can land, set by its family line. | Family limits & lineage |
| Feature | The top race of every other race meeting on the Live card (Listed or Group 3, double prize money), and the Group 1 Weekend Feature on Saturdays. | Race types |
| Feature Qualifier | A weekday Listed race: a top-3 finish gets a horse into that week's Weekend Feature. | Race types |
| Filly | A young female horse. She becomes a mare once she can breed. | Growing up |
| Floor | A League tier nobody is relegated from: Bronze and Silver. | The League |
| Foal | A newborn horse. It grows up through daily care. | Growing up |
| Form | The last three finishes on the racecard, oldest first. 0 means outside the first nine. | Ratings & form |
| Fragile legs | An inherited weakness that raises injury risk, passed on by parents whose career ended in an injury. | Fragile legs |
| Front-runner | A horse ridden to lead from the start. | Entering a race |
| Furlong | An old racing distance of 201.168 metres. Trips are shown in metres and furlongs. | Race types |
| Gelding | A male horse that can't breed. | Stud & broodmares |
| Going | The state of the ground: firm, good, soft and heavy. It comes from each course's weather on the day. | Weather & going |
| Grade | A letter for a horse's overall potential, from E up to S. | Genetics & inheritance |
| Group race | The top class: Group 3, Group 2 and Group 1. | Race types |
| Hall of Fame | The Club's permanent roll of honour. | Hall of Fame & Trophy Room |
| Handicap | A race for horses within a rating band. | Race types |
| In memoriam | A horse killed by a fatal injury. It rests on the Legacy Farm and is never forgotten. | The Legacy Farm |
| Incomplete dominance | One copy of a gene shows a little and two copies show fully, like the Height gene or the dished face. | Genetics & inheritance |
| Iron legs | A dominant gene: the injury risk of every start × 0.80. | Breeds & body genes |
| Juvenile | A young racehorse with up to 6 starts. | The racing career |
| League | Weekly tables of stables, scored from their best 20 Live runs, with promotion, and relegation from Gold up. | The League |
| Legacy Farm | Where horses retire for good: no racing, no breeding, no stall, no upkeep. | The Legacy Farm |
| Length | A horse's length, 2.4 metres: how winning margins are measured. | How races are run |
| Licence | Earned in Story mode; opens the higher Live race classes. | Race types |
| Listed race | The class just below Group races. | Race types |
| Live race | A shared race on the card, run in race meetings (3 a day, 8 races each), that everyone watches together. A horse can run one a day. | Race types |
M to P
| Term | Meaning | More |
|---|---|---|
| Maiden | A horse that has never won, and the race class for them. | Race types |
| Mare | A grown female horse. | Breeding basics |
| Maturity type | Early peaker, normal or late developer: when in its career a horse is at its best. | The racing career |
| MSTN | The speed gene: C/C sprinter, C/T miler, T/T stayer. | Breeds & body genes |
| Named cross | A classic two-breed cross with its own name: Anglo-Arab, Appendix Quarter Horse and Hispano-Arabe. | Breeds & body genes |
| Nick | The breeding preview's word for how well a pairing fits: Excellent, Good, Fair or Poor nick. | Genetics & inheritance |
| Novice | The race class for horses with only a couple of wins. | Race types |
| Nursery | Where foals wait when every stall is taken. | Growing up |
| OR | Official rating, 0 to 140: the handicapper's mark of how good a horse is. | Ratings & form |
| Outlook | The breeding preview's words for how a foal of a pairing might turn out, e.g. "Usually close to your mare, with a real chance to beat both parents". Never odds. | Breeding basics |
| Paddock | Where the runners parade before the off. | Entering a race |
| Peak rating | The highest rating a horse has reached. Rating bands check against it. | Ratings & form |
| Peak window | The stretch of starts in which a horse is at its best. | The racing career |
| Pedigree Scan | Narrows the ranges shown for a horse's hidden potential, for good. | Genetics & inheritance |
| Photo finish | A finish where the first two are almost level. | How races are run |
| Place | Finishing second or third. A place bet on the tote pays if your runner finishes in the first two or three, depending on the field size. | The tote |
| Possible looks | Sample foals the breeding preview draws for a pairing: what a foal could look like. Still a chance; new samples each day. | Breeding basics |
| Potential | The ceiling for each stat, set by the genes. Training brings a horse up towards it. | Genetics & inheritance |
| Prime | The middle of a racing career, between juvenile and veteran. | The racing career |
| Provisional | A horse in its first 5 rated runs, whose rating moves faster. | Ratings & form |
| Purebred | A horse with one breed at 87.5% or more. | Breeds & body genes |
| Purse | A race's prize money, shared among the first few home. | Race types |
Q to Z
| Term | Meaning | More |
|---|---|---|
| Quick Pick | Runs your best-suited fresh horse in a Story race straight away. | Race types |
| Race meeting | A block of 8 Live races, 15 minutes apart. There are 3 a day, from 07:00, 13:00, 19:00 UTC. | Race types |
| Racecard | The printed list of a race's runners, with form and ratings. | Entering a race |
| Racing age | Reached after 19 care sessions as a youngster, one a day. | Growing up |
| Recessive | A gene that shows only with two copies, so it can hide for generations. | Genetics & inheritance |
| Result hash | A fingerprint of a race's result, so a replay can be checked. | How races are run |
| Road to Saturday | The Estate tile that opens This week: the week's Feature, your Qualifiers and your League line. | The estate |
| Saturday Plate | A Listed race 30 minutes after the Weekend Feature, over the same trip, for horses that ran in that week's Qualifiers and didn't qualify. | Race types |
| Scratch | Withdraw your horse before entries close. The entry spent is lost. | Entering a race |
| Season | 28 days of competition, ending with the Season Final. | The League |
| Season Final | The championships on the last day of each season, one per distance division. | The League |
| Seed | The secret number that, with the field, decides a race. Sealed before the off, revealed after. | How races are run |
| Sire | A horse's father. | Breeding basics |
| Size | A horse's height against an average Thoroughbred. Taller moves points into speed and stamina, smaller into burst and durability. | Breeds & body genes |
| Speed | Top speed in a race. | Stats & aptitudes |
| Stalker | A horse ridden just behind the leaders, to pounce in the straight. | Entering a race |
| Stall | A place in your stable. Every horse except those on the Legacy Farm needs one. | Facilities |
| Stallion | A grown male horse that can breed. | Breeding basics |
| Stamina | How long a horse can hold its speed; matters more the longer the trip. | Stats & aptitudes |
| Story mode | A solo campaign of chapters against named rival stables. | Race types |
| Surface | What a race is run on: dirt, turf and synthetic. | Stats & aptitudes |
| Tactic | How the jockey rides the race: lead from the front, sit just behind the leaders, or come late from the back. | Entering a race |
| This week | The Racing page that follows the road to Saturday: the Weekend Feature's conditions, the Qualifiers, each horse's status and your League gap. | The League |
| Tote | Pool betting on Live races for credits: everyone's stakes on a race go into one pool, the house takes a cut, and the winners share the rest. Bets close at the off. | The tote |
| Trip | The distance of a race. | Stats & aptitudes |
| Veteran | A racehorse after start 28, in the last part of its career. | The racing career |
| Weanling | A foal that has been weaned, on its way to yearling. | Growing up |
| Week recap | The inbox note after each League week: your finish, your move and the points gap to promotion. | The League |
| Weekend Feature | Saturday's Group 1, for horses with a top 3 in that week's Qualifiers or a rating of 100+. Needs the National licence. | Race types |
| Weight | What a horse carries in a handicap: better-rated horses carry more, to even the field up. Apprentice jockeys claim a few pounds off. | Race types |
| Yearling | A young horse in its last stage before racing age. | Growing up |
Missing a word? Most screens explain themselves under “How it works”, and every number in this wiki comes straight from the game’s rules.